Monday 19 March 2012

Windows And Visual Programming MCQ 01


  1.   GUI stands for

    1. Graphics user interaction
    2. Graphical user interface
    3. Graphics usual interface
    4. None of these

    1.  
  1.   The visual language includes ___________ for representing visual sentences

    1. Visual language
    2. Icons
    3. Both a & b
    4. None of these

  1.   The icons are the_______ image of an object

    1. Physical
    2. Logical
    3. Both a & b
    4. None of these

    1.  
  1.   Operation icons are also known as

    1. Program icons
    2. Process icons
    3. Visual icons
    4. None of these

  1.   It refers to computing with visual objects such as images which are inherently visual because of their key representation are called

    1. Visual programming
    2. Visual language
    3. Multidimensional language
    4. None of these

  1.   It refers to an idea that communication occurs through visual symbols, as opposed to verbal symbols or words are called

    1. Visual programming
    2. Visual language
    3. Multidimensional language
    4. None of these

  1.   It refers to programming by visual methods

    1. Visual programming
    2. Visual language
    3. Multidimensional language
    4. None of these

  1.   It refers to an language that consists of generalized icons and operators

    1. Visual programming
    2. Visual language
    3. Multidimensional language
    4. None of these


  1.   It refers to an symbols that are used to denote operations and are usually context-dependent

    1. Visual programming
    2. Operation icons
    3. Multidimensional language
    4. None of these

    1.  
  1.   ___________are operators that involve spatial relations among image, text or other spatial objects

    1. Spatial operators
    2. Visual operators
    3. Virtual operators
    4. None of these


  1.   VR  stands for

    1. Visual reality
    2. Virtual relation
    3. Virtual reality
    4. None of these

  1.   Icons are combined using

    1. Expressions
    2. Syntax
    3. Operators
    4. None of these

  1.   TAOs stands for

    1. Teleaction objects
    2. Talent objects
    3. Teleaction oral
    4. None of these

  1.   To help multimedia application designers to construct index cells,__________ was built
    1. A visual programming tool, IC Builder
    2. A window programming tool, IC Builder
    3. A multimedia programming tool, IC Builder
    4. None of these
  2.    A visual programming tool are used for defining and/or constructing primary software components like

    1. Cells
    2. Circuits
    3. Blocks
    4. All of these

  1.   A visual program is a ____________comprising generalized icons which are software constituents

    1. visual language
    2. visual sentence
    3. visual queries
    4. None of these

  1.    In visual sentence __________________ are spatially arranged to describe a complex abstract entity
    1. The object icons
    2. Operation
    3. Both a and b
    4. None of these
  2.   More restrictions can be added to create subsets of rules for icons , earcons, micons and vicos that involve
    1. For earcons, special operators include fade_in, fade_out
    2. For micons, special operators include zoom_in,zoom_out,
    3. For ticons, special operatros include text_collate,text_merge,
    4. For vicons, special operators include montage, cut
    5. All of these
  3.   TAOs are created by attracting knowledge about events to the structure of each______________

    1. Multimedia objects
    2. Teleaction object
    3. Both a and b
    4. None of these

    1.  
  1.   The most important task of a visual language is to keep the user’s intent and the machine’s interpretation the

    1. Same
    2. Different
    3. Both a & b
    4. None of these

  1.   The object icons represent

    1. Physical entities
    2. Logical  entities
    3. Conceptual entities
    4. None of these

    1.  
  1.   The object icons are arranged in a

    1. Same way
    2. Different way
    3. Particular way
    4. None of these

    1.  
  1.   The operation icons denote

    1. Expression
    2. Syntax
    3. Symbol
    4. Operations

  1.   KIF stands for
    1. knowledge interchange form
    2. knowledge idea form
    3. knowledge interchange format
    4. None of these
  2.   Visual language uses mathematical notation for predicate calculus to express ‘diagrammatical reasoning ’,termed as

    1. EG
    2. AG
    3. PG
    4. CG

  1.     EG means

    1. existent graphs
    2. expression graph
    3. existential graphs
    4. None of these

  1.   To bring an object into existence which symbol of visual representation are used

    1. Add verb
    2. New adjective
    3. Create verb
    4. Delete verb

  1.   To change the position of an object which symbol of visual representation are used

    1. Remove verb
    2. Add verb
    3. Erase verb
    4. Create verb

  1.   To eliminate objects especially by blotting out, cutting out or erasing which symbol of visual representation are used

    1. Remove verb
    2. Delete verb
    3. Erase verb
    4. Create verb

  1. To include an object as a member of a group which symbol of visual representation are used

    1. Add verb
    2. New adjective
    3. Create verb
    4. Delete verb

  1.   To delete objects from a computer storage device which symbol of visual representation are used

    1. Remove verb
    2. Delete verb
    3. Erase verb
    4. Create verb

  1. Which operation result in a complete destruction of an object

    1. Delete
    2. Erase
    3. Remove
    4. Create

  1.   Which sign are finalized for create operation

    1. +
    2. * Multiply
    3. /

  1.   PNG stands for
    1. Portal net graphics
    2. Portable network graphics
    3. Perspective network graphics
    4. None of these
  2.    SVG stands for
    1. Size vector graphics
    2. Shadow vector graphics
    3. Scalable vector graphics
    4. None of these
  3.   Which application have the characteristic for running on big monitor

    1. GIS
    2. CAD
    3. Both a & b
    4. None of these

    1.  
  1.   The Toolbar icons should be

    1. Flat
    2. Curved
    3. Colored
    4. None of these

  1.   How many colors available in the icon color palette

    1. 15
    2. 41
    3. 16
    4. 26

  1.    For horizontal composition which spatial icon operators are used

    1. hor
    2. hors
    3. hrs
    4. hrz

  1.  For vertical composition which spatial icon operators are used

    1. ver
    2. vert
    3. verc
    4. verl

  1.  For overlay  which spatial icon operators are used

    1. over
    2. ovl
    3. ovr
    4. ovy

  1.   For connect which spatial icon operators are used

    1. con
    2. conn
    3. cont
    4. conne

  1.   which spatial operator are invisible operator

    1. ver
    2. hor
    3. ovl
    4. all of these

  1.   which spatial operator are visible operator

    1. ver
    2. hor
    3. ovl
    4. con

  1.   Visual language can capture the _______ nature of multimedia objects

    1. static
    2. dynamic
    3. TAO
    4.  None of these

  1.   Name the icons of visual language which capture the dynamic nature of multimedia objects

    1. earcons
    2. micons
    3. vicons
    4. all of these

  1.    A visual program is a

    1. visual language
    2. visual sentence
    3. visual multimedia
    4. None of these

  1.   The physical appearance of a TAO is described by a

    1. visual sentence
    2. multimedia objects
    3. multidimensional sentence
    4. None of these

  1.   The multidimensional sentence may be

    1. location-sensitive
    2. time-sensitive
    3. content-sensitive
    4. all of these

  1.   Which language are helpful when the syntactic structure, dynamic behaviour and knowledge structure of TAO have to be specified

    1. visual language
    2. multidimensional language
    3. both a & b
    4. none of these  


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