- Basic geometric transformation include

- Translation
- Rotation
- Scaling
**All of these**

- Some additional transformation are

- Shear
- Reflection
**Both a & b**- None of these

- The transformation in which an object is moved in a minimum distance path from one position to another is called

**Translation**- Scaling
- Rotation
- Reflection

- The transformation in which an object is moved from one position to another in circular path around a specified pivot point is called

- Translation
- Scaling
**Rotation**- Reflection

- The transformation in which the dimension of an object are changed relative to a specified fixed point is called

- Translation
**Scaling**- Rotation
- Reflection

- The selection and separation of a part of text or image for further operation are called

- Translation
- Shear
- Reflection
**Clipping**

- The complex graphics operations are

- Selection
- Separation
**Clipping**- None of these

- In computer graphics, a graphical object is known as

- Point
**Segment**- Parameter
- None of these

- An object can be viewed as a collection of

- One segment
- Two segment
**Several segments**- None of these

- Every segment has its own attributes like

- Size, visibility
- Start position
- Image transformation
**All of these**

- By using the attributes of segment , we can________ any segment

- Change
**Control**- None of these

- A two-dimensional array contain the details of all the segment are called

**Segmentation table**- Segment name
- Operation
- None of these

- We assign all the attributes of segment under this

**Segment name**- Segment size
- Array
- None of these

- The initial size of segment will be_______

- 1
**0**- 2
- 3

- The removal of a segment with its details are called

- Alter the segments
**Deletion of segments**- Closing the segment
- None of these

- Deletion of any segment is much________ than creation of any new segment

- Easier
**Difficult**- Higher
- None

- _______is very important in creating animated images on the screen

**Image transformation**- Morphing
- Clipping
- None of these

- Which attributes of image transformation change the size of an image corresponding to the x-axis and y-axis

- SCALE-X
- SCALE-Y
**Both a & b**- None of these

- Which attributes of image transformation change the position of image corresponding to the x-axis and y-axis

- TRANSLATE-X
- TRANSLATE-Y
**Both a & b**- None of these

- Which attributes of image transformation rotate the image by a given angle

- TRANSLATE-X
- TRANSLATE-Y
- Both a & b
**None of these**

- Which attributes of image transformation rotate the image by a given angle

- ROTATE-X
- ROTATE-Y
**Both a & b**- None of these

- The graphics method in which one object is transformed into another object are called

- Clipping
**Morphing**- Reflection
- Shear

- Example of morphing are

- Oil takes the shape of a car
- A tiger turns into a bike
**Both a & b**- None of these

- A many sided figure is termed as

- Square
**Polygon**- Rectangle
- None

- The end point of polygon are called as

- Edges
**Vertices**- Line
- None of these

- The line segment of polygon are called as

**Edges**- Vertices
- Line
- None of these

- How many types of polygon are

- One
**Two**- Three
- Four

- What are the types of polygon

- Convex polygon
- Concave polygon
**Both a & b**- None of these

- If a line joining any of its two interior points lies completely within it are called

**Convex polygon**- Concave polygon
- Both a & b
- None of these

- If a line joining any two of its interior points lies not completely inside are called

- Convex polygon
**Concave polygon**- Both a & b
- None of these

- In which polygon object appears only partially

- Convex polygon
**Concave polygon**- Both a & b
- None

- If the visit to the vertices of the polygon in the given order produces an anticlockwise loop are called

- Negatively oriented
**Positively oriented**- Both a & b
- None of these

- If the visit to the vertices of the polygon in the given order produces an clockwise loop are called

**Negatively oriented**- Positively oriented
- Both a & b
- None of these

- Which things are mainly needed to make a polygon and to enter the polygon into display file

- No of sides of polygon
- Vertices points
**Both a & b**- None of these

- Two types of coordinates are

- Positive and negative coordinates
**Absolute and relative coordinates**- Both a & b
- None

- Which approaches are used for determine whether a particular point is inside or outside of a polygon

- Even-odd method
- Winding number method
**Both a & b**- None of these

- The transformation that produces a parallel mirror image of an object are called

**Reflection**- Shear
- Rotation
- Scaling

- The transformation that disturbs the shape of an object are called

- Reflection
**Shear**- Rotation
- Scaling

- The process of mapping a world window in world coordinate system to viewport are called

**Transformation viewing**- View
Port
- Clipping window
- Screen coordinate system

- In which transformation the shape of an object can be modified in x-direction ,y-direction as well as in both the direction depending upon the value assigned to shearing variables

- Reflection
**Shearing**- Rotation
- Scaling

- The process of extracting a portion of a database or a picture inside or outside a specified region are called

- Translation
- Shear
- Reflection
**Clipping**

- The rectangle portion of the interface window that defines where the image will actually appear are called

- Transformation viewing
**View port**- Clipping window
- Screen coordinate system

- The space in which the image is displayed are called

**Screen coordinate system**- Clipping window
- World coordinate system
- None of these

- The rectangle space in which the world definition of region is displayed are called

- Screen coordinate system
**Clipping window or world window**- World coordinate system
- None of these

- The object space in which the application model is defined

- Screen coordinate system
- Clipping window or world window
**World coordinate system**- None of these

- The process of cutting off the line which are outside the window are called

- Shear
- Reflection
**Clipping**- Clipping window

- Some common form of clipping include

- curve clipping
- point clipping
- polygon clipping
**All of these**

- A composite transformation matrix can be made by determining the ________of matrix of the individual transformation

- Addition
- Subtraction
**Product**- None of these

- Each successive transformation matrix _________ the product of the preceding transformation

**pre-multiples**- post-multiples
- both a & b
- none of these

- Forming products of transformation matrices is often referred as

- Composition of matrix
- Concatenation of matrix
**Both a & b are same**- None of these

- The alteration of the original shape of an object, image, sound, waveform or other form of information are called

- Reflection
**Distortion**- Rotation
- None of these

- Two consecutive translation transformation t1 and t2 are

**Additive**- Subtractive
- Multiplicative
- None of these

- Two consecutive rotation transformation t1 and t2 are

**Additive**- Subtractive
- Multiplicative
- None of these

- Two consecutive scaling transformation t1 and t2 are

- Additive
- Subtractive
**Multiplicative**- None of these

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